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DreamWorks Moves To SOA

DreamWorks Animation SKG Inc. is expected to announce Tuesday a successful transition to service-oriented architecture (SOA) to simplify and consolidate key business operations.

The SOA project meant planning, designing, and re-engineering DreamWorks Animation's existing applications. The project, which began in January 2005, took six months to complete.

Several drivers pushed the animator to SOA. The company's transition toward the Linux operating system and open source applications and away from older technology more than a year ago played a key role.

Known for its blockbuster films "Shrek 2" and "Madagascar," the animation shop wanted to free-up data center space to expand its render farm, where server clusters process computer-generated imagery for movie sequences.

It also laid a framework to develop new applications with reusable processes. The SOA module enables DreamWorks to insert code that executes a process, such as employee authentication rights, into software, rather than rewrite similar code for multiple applications.

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