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Liquid Touts HPCC Results

LOS ALTOS, Calif. -- Liquid Computing Inc., a developer of a new class of scalable computing system, announced dramatic results for the HPC Challenge (HPCC) benchmark set. Liquid Computing has optimized its LiquidIQT system to deliver sustained performance in scale-out, parallel operations.

Liquid Computing achieved the following results for its LiquidIQ system:

  • HPCC ping pong minimum latency of 0.46 microseconds and a maximum
    latency of 2.58 microseconds. Liquid's HPCC ping pong latency is one third of the latency posted by Cray XT3 on the HPCC benchmark (Reference HPCC
    data: http://icl.cs.utk.edu/hpcc/hpcc_results.cgi).
  • HPCC Random Ring and Natural Rings latencies are measured at 3.63
    and 3.00 microseconds, respectively. Liquid's latencies are less than half of the latencies posted by Cray XT3 for the same tests. (Reference HPCC
    data: http://icl.cs.utk.edu/hpcc/hpcc_results.cgi).

    The HPCC benchmark is a suite of seven tests that describe the performance of high-end computing architectures.

    "Liquid Computing's results on the HPC Challenge benchmarks underscore the value of designing performance optimization into high performance computing equipment," said Earl Joseph, IDC Program Vice President, Technical Computing Systems. "The HPC market averaged more than 20% annual revenue growth over the last four years, and virtually all of this growth came from increasingly parallel clusters. HPC users want to exploit these parallel systems for improved performance on their applications, and the HPC Challenge benchmarks can indicate how systems will perform on a range of application types."

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